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LORE! – Races descriptions

LORE! – Races descriptions

Added first part of real lore – origins, story, and traits of each race can be read here.

New equipment – Steel Set and Hide Set

New equipment – Steel Set and Hide Set

As a break during building the city, which is going well, I made 2 new armor sets. Hide set is a light armor with some Agility bonus and arcane defense. The stats are not final and I’ll probably add a slight movement speed bonus. Steel equipment grants much more armor, […]

New terrain shader

New terrain shader

As I’ve been working on the environment of the first town in Arpago recently, and due to the fact that I couldn’t figure out decals for the life of me – I used additional GameObjects as overlay on the ground. There are several options and each has its positives and […]

Town remake progress – part 2

Town remake progress – part 2

Current state of the town Рfirst farm, inn area, old town, armory and training grounds are more or less complete, while marketplace is in progess. Also planning to add a dock area on the right coast, near the market.

Town remake plans

Town remake plans

Version of city was being created “on-the fly” – I was making the assets and building from them as I came up with the ideas. It worked well because I could see the props and architecture types in action right away, but overall city design lacked, it seemed completely out […]

Town progress – armory, garrison, marketplace, garden

Town progress – armory, garrison, marketplace, garden

I’ve been working on new, more unique locations inside the town – marketplace and armory/garrison area. As armory is an enterable piece, it required a lot of time, but it’s mostly done. Moreover I added few new types of buildings, and new asset pieces that improve the overall atmosphere (wooden […]