Home

New equipment – Steel Set and Hide Set

New equipment – Steel Set and Hide Set

As a break during building the city, which is going well, I made 2 new armor sets. Hide set is a light armor with some Agility bonus and arcane defense. The stats are not final and I’ll probably add a slight movement speed bonus. Steel equipment grants much more armor, […]

New terrain shader

New terrain shader

As I’ve been working on the environment of the first town in Arpago recently, and due to the fact that I couldn’t figure out decals for the life of me – I used additional GameObjects as overlay on the ground. There are several options and each has its positives and […]

Town remake progress – part 2

Town remake progress – part 2

Current state of the town Рfirst farm, inn area, old town, armory and training grounds are more or less complete, while marketplace is in progess. Also planning to add a dock area on the right coast, near the market.

Town remake plans

Town remake plans

Version of city was being created “on-the fly” – I was making the assets and building from them as I came up with the ideas. It worked well because I could see the props and architecture types in action right away, but overall city design lacked, it seemed completely out […]

Town progress – armory, garrison, marketplace, garden

Town progress – armory, garrison, marketplace, garden

I’ve been working on new, more unique locations inside the town – marketplace and armory/garrison area. As armory is an enterable piece, it required a lot of time, but it’s mostly done. Moreover I added few new types of buildings, and new asset pieces that improve the overall atmosphere (wooden […]

Buildings progress

Buildings progress

Added new building types, as well as new structures (water well, stairs, balcony, new rooftops). All those are made to be as modular as possible to speed up creation of new presets – for now there are 14 types. I’ll try to make buildings which are enterable as unique as […]