Keeping up with all the media is a bit difficult on your own, so here I will try listing what we’ve achieved in the last 80 days 🙂
A new font, much easier to read:
New workflow for creation of dialogues and quests – I can now create/modify dialogue in no time, as I write them in a neatly made Excel sheet:
Improved enemy pathfinding – they can go around each other now to some extent, and there are no glitches/jumps:
Re-implemented weapon trails, and made them look better!
Inventory interface improvements:
Added a bunch of new camps (which are savepoints) to the tutorial area:
Completely new animations for almost all Ranger abilities, pretty happy with those:
Few pieces of creatures concept art:
Tricky Trap now has a cool animation when triggered:
New tooltip system, the old one was cool but it caused issues (disappearing in certain camera angles, slow performance):
And some combat, because I haven’t posted any in a while:
Using feedback from various sources, I tried improving whatever I could last month, and picked up the pace a bit. As always, I’d be more than happy to answer any questions Cheers!